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Knowledge GraphSemantic Dynamics

Realm

Semantic Dynamics

Change, time, observation, identity, state, value, behavior, process, and participation.

Entries

Behavior

Behavior is a time-varying value: a trajectory through state space:

Command

A command is an observer-relative interpretation of an input event as an attempted transition.

Entity

An entity is an enduring, identifiable subject whose state evolves over time under controlled transitions.

Event

An event is a time-bearing occurrence with a value. It marks, reports, or induces change depending on how it is interpreted by an observer relative to a boundary.

Identity

Identity is what allows a sequence of state observations to be understood as successive versions of the same thing.

Observable

An observable is a probe, projection, measurement, or field accessor that produces an observation from state.

Observation

An **observation** is a contextualized value produced by an observable acting on state. It is the form in which state becomes usable by an observer relative to a boundary.

Observer

An observer is a locus of interpretation. It is the participant, context, or execution locus relative to which values, observations, events, commands, queries, boundaries, and state acquire meaning.

Process

A process is coherent work unfolding over time.

Query

A query is an observer-relative interpretation of an input event as a request to observe, compute, or return information without requesting a modeled semantic state transition.

Shape

A shape is the logical structure expected of a value, observation, state view, event payload, command input, query result, or projection result within a model boundary.

State

A state is the condition or configuration of a subject within a model boundary, modeled as an assignment of values to the subject's relevant dimensions at a time, version, or point in behavior.

Time

Time is the dimension in which occurrences, changes, histories, and behaviors are ordered or compared.

Transition

A transition is the semantic decision relation that determines whether an attempted change is accepted for a subject.

Value

A **value** is pure structured data. It is the concrete information used to read, write, transmit, compare, validate, transform, or carry state.

Version

A **version** identifies a point in an entity history at which a particular state became current.