Realm
Principles
Formal and modeling disciplines that keep distinctions precise across the graph.
Entries
Adjunctions
Adjunctions describe paired constructions that translate between domains in the best available way, even when the translations are not inverses.
Algebras and Coalgebras
Algebras and coalgebras provide complementary ways to model construction and behavior.
Asynchronous Computability Theorem
The asynchronous computability theorem characterizes which distributed tasks can be solved wait-free in an asynchronous read/write system.
CALM Theorem
The CALM theorem, "Consistency as Logical Monotonicity", states that a program has a consistent, coordination-free distributed implementation if and only if it can be expressed in monotonic logic.
Categorical Principles
Categorical principles provide modeling discipline for the Cohesive System Model. They are not the entry point for ordinary readers, but they help keep distinctions precise when relating semantic dynamics, system structure, operational semantics, and realization substrate.
Compositionality
Compositionality is the principle that complex systems should be understood from parts and the rules by which those parts compose.
Database Sheaf Semantics
Database Sheaf Semantics views a database schema as a category, a database instance as a structure-preserving functor into sets, and local database views as sections that can be restricted, compared on overlaps, and sometimes glued into a coherent larger instance.
Duality and Symmetry
Duality and symmetry are principles for recognizing paired concepts that explain one another through reversal, complementarity, or mirrored structure.
Enrichment and Order
Enrichment adds structure to relationships. Instead of merely asking whether a relationship exists, an enriched view asks what kind of value the relationship has: order, distance, cost, probability, time, authority, confidence, or information.
Equivalence vs Equality
Equivalence and equality should not be confused.
Event-State Duality
Event-state duality is a modeling principle and an instance of duality and symmetry: the relationship between two views of behavior:
Fibrations and Indexed Structure
Fibrations and indexed structure describe situations where each object in a base domain has a category of things lying over it.
Fixed Points and Recursion
Fixed points and recursion describe self-referential definitions, repeated behavior, and systems whose outputs feed future inputs.
Functoriality
Functoriality is the principle that a mapping between domains should preserve the structure that matters: identities, relationships, composition, and change.
Monads Monoids and Duals
Monads, monoids, and their duals provide recurring patterns for sequencing, accumulation, context, observation, and composition.
Naturality
Naturality is the principle that a transformation should be independent of arbitrary representation choices. It should commute with the structure-preserving maps between representations.
Optics and Lenses
Optics are structured ways to focus on, observe, transform, or update part of a larger structure.
Sheaves and Gluing
Sheaves and gluing provide local vocabulary for describing systems of observations: many observers, contexts, processors, time intervals, schemas, views, or execution cuts may each see part of a system, and the model needs to say when those partial views agree enough to form a coherent larger view.
State Machines
State machines are a modeling principle for behavior described by current state, admissible transitions, inputs, and outputs.
Stuff Structure Property
Stuff, structure, and property are a modeling distinction for separating what a model contains, how it is organized, and what constraints it satisfies.
Synchrony and Asynchrony
Synchrony and Asynchrony describe whether events, observations, transitions, or participants are coupled into one boundary-relative unit.
Systems Sheaf Semantics
Systems Sheaf Semantics uses sheaf-theoretic local-to-global structure to model how observations, state, versions, histories, process state, and knowledge vary over contexts such as observers, boundaries, and causally valid cuts of execution.
Trace and Feedback
Trace and feedback describe systems where outputs are fed back as future inputs.
Universal Constructions
Universal constructions are principles for naming "the" object determined by a diagram of related objects and morphisms.
Yoneda Lemma
The Yoneda lemma says, roughly, that an object is determined by how it relates to all other objects through maps into or out of it.